

User:Klll2rbr0 contacted Thomas Nielsen, the CEO of Progressive Media, who gave an additional explanation.Avalanche Studios, the creators of Just Cause 2, approached Nvidia with the goal of seting a new standard in water simulation realism.User:Klll2rbr0 contacted Niels Højgaard Sørensen (author of the game analysis) and he gave a short summary of the development history and of why he believes that it was never released.


DoomCube list of credits (scroll to 2008).They are watermarked and said to be copyright protected. The analysis includes technical info, screenshots and mission descriptions. Some short sections of it are in english. Niels Højgaard Sørensen, one of the games developers, made a danish language analysis of the game ( direct link to file). Similar to Just Cause, it was possible to parasail behind cars. Known vehicles include a golden/brown helicopter and light blue MV-type cars. This is rather peculiar considering the nation is supposed to be somewhere near China, while the boss has a German name. The enemy boss, or at least some high-ranking enemy was a man with a green army officers uniform. Some areas featured snow, while other areas had rivers, jungles and agricultural fields. The nation is called "The Xíng Dòng" and it's located in the South China sea. The map of that nation was very basic, but the outlines resemble the map of Panau. The main character was Rico Rodriguez, who could use various weapons and a parachute to fight his way through an enemy nation. The game has graphics fitting its era of mobile devices, but all the basics of a Just Cause game are present.

until April 2021, when this article was compiled. Screenshot of a message about this from Thomas Nielsen, the CEO of Progressive Media.Įventually the AAA game became very successful and the mobile game completely fell into obscurity.
